There are a lot of games that receive decent scores on Metacritic but don’t sell well, leading them to an early demise. Alpha Protocol, developed by Obsidian Entertainment in 2010, is one such game. An action RPG with stealth elements, the game follows the aftermath of a terrorist attack on an American airliner in the skies of Saudi Arabia. Al-Samad, a Middle-East terrorist organization, is responsible for the attack. Alpha Protocol, a clandestine US agency, is called to take care of the situation as the United States wish for it to be solved as swiftly as possible. Michael Thorton, a new recruit, is sent as field agent in Saudi Arabia in order to take out Al-Samad and its leaders. Don’t be fooled by its premise, the plot is well written and will surprise you multiple times.
You might think that I play a really limited pool of genres, considering the games I have reviewed until now. While I do have a preference towards sci-fi and RPGs, I play a lot of other stuff as well. To prove this point, today I will be reviewing the new Hitman by IO Interactive. Are you familiar with the Hitman series? In these games, you take on the role of the infamous assassin Agent 47 as you travel around the world to kill various targets under the aegis of the International Contract Agency or ICA. With him is handler Diana Burnwood, who provides 47 with directives and support.
Familiar with the Tycoon genre? No? Then it’s time to start! Tycoon or business simulation games are a niche genre where the player focuses on managing an enterprise with the goal to make profit. A lot of games have come out in the past, with the most famous in recent history being Game Dev Tycoon. In this review I will be covering an indie game of this genre called Blueprint Tycoon, which recently came out of Early Access on Steam.
Third playthrough. My empire is covering 30% of the galaxy while avoiding war. My Overlord decides it’s time to get our fleet to work and declares war against the Kalaxenan Star Confederation. Our capable admirals are not having too much trouble invading our enemies though the rate of attrition is quite high. Victory is close at hand when an event pops up. Aliens from outside our galaxy? One second later 5 fleets appear in my territory and start ravaging my planets. This is my experience with Stellaris, Paradox’s new take on the space 4X genre.